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AssetsTextures

Textures

Formats

.jpg, .png, .ktx2

Creating a texture

Textures cannot be created in the editor. They have to be created in an image editing software and imported into the editor by placing them in the assets folder. If you double-click on a texture in the Assets panel, it will open the image in your default image viewer.

Using a texture

  1. Textures are referenced in materials. To use a texture, create a new material and reference the texture in one of the texture fields.
  2. More info on how to use textures in materials can be found in the Material editor.
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